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      <title>Daniel R.</title>
      <link>http://life.neophi.com/danielr/</link>
      <description></description>
      <language>en</language>
      <copyright>Copyright 2013</copyright>
      <lastBuildDate>Wed, 17 Apr 2013 21:59:38 -0500</lastBuildDate>
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            <item>
         <title>AS3 and Zeo Again</title>
         <description>Recently got around to checking a couple of items off of my todo list that had been on there way too long. In summary:

Moved to GitHub, extracted, and updated my AS3 CSV file parser to support extended character sets
Moved to GitHub and updated my Zeo Data Explorer to support data files with extended character sets


Sometimes the simple things take the longest time.
</description>
         <link>http://life.neophi.com/danielr/2011/11/as3_and_zeo_again.html</link>
         <guid>http://life.neophi.com/danielr/2011/11/as3_and_zeo_again.html</guid>
         <category>Flex</category>
         <pubDate>Tue, 08 Nov 2011 22:31:30 -0500</pubDate>
      </item>
            <item>
         <title>Seven Languages in Seven Weeks</title>
         <description>Seven Languages in Seven Weeks by Bruce A. Tate
My rating: 3 of 5 stars
This book offers an exploration of various programming paradigms (object oriented, prototype, constraint-logic, and functional), concurrency models (actors, futures, and transactional memory), and programming constructs (list compression, monads, and matching). None of the topics are covered in great detail but for those curious what Ruby, Io, Prolog, Scala, Erlang, Clojure, and Haskell are all about, this book does a reasonable job of introducing and demonstrating each language. The writing is uneven between the chapters and some concepts (like monads and monitors) could use much better code examples. As the introduction emphasizes, to really get the most put of the book, you will want to work through the exercises at the end of each day, as that is the best way to get a feel for each language. Be warned there aren&apos;t answers to these problems, despite what the introduction alludes to.

View all my reviews

</description>
         <link>http://life.neophi.com/danielr/2011/06/seven_languages_in_seven_weeks.html</link>
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         <category>Books</category>
         <pubDate>Wed, 01 Jun 2011 22:20:20 -0500</pubDate>
      </item>
            <item>
         <title>Code Coverage Comparison</title>
         <description>Having spent some time using the new ActionScript Code Coverage Plug-in for Flash Builder, I thought I&apos;d compare it to the existing Flexcover tool.

<![CDATA[<p><a href="http://life.neophi.com/danielr/2010/12/code_coverage_comparison.html#more">Continue reading ...</a></p>]]></description>
         <link>http://life.neophi.com/danielr/2010/12/code_coverage_comparison.html</link>
         <guid>http://life.neophi.com/danielr/2010/12/code_coverage_comparison.html</guid>
         <category>Flex</category>
         <pubDate>Wed, 01 Dec 2010 21:10:56 -0500</pubDate>
      </item>
            <item>
         <title>litl Lab (RIA Unleashed: Boston 2010)</title>
         <description>litl Lab by Ryan Canulla and Kathryn Rotondo

Not nearly enough hands on coding, especially since half of the session was devoted to their upcoming set-top box product but for which they didn&apos;t have a hardware demo.

Flash based SDK for developing channels. Each channel has three views: card (menu with optional slideshow), focus (mouse, keyboard support), and channel view (passive view, swipe type gestures only).

<![CDATA[<p><a href="http://life.neophi.com/danielr/2010/11/litl_lab_ria_unleashed_boston.html#more">Continue reading ...</a></p>]]></description>
         <link>http://life.neophi.com/danielr/2010/11/litl_lab_ria_unleashed_boston.html</link>
         <guid>http://life.neophi.com/danielr/2010/11/litl_lab_ria_unleashed_boston.html</guid>
         <category>Flex</category>
         <pubDate>Wed, 17 Nov 2010 22:25:29 -0500</pubDate>
      </item>
            <item>
         <title>Real Component Development on the Flex 4 Architecture (RIA Unleashed: Boston 2010)</title>
         <description>Real Component Development on the Flex 4 Architecture by Michael Labriola

This was a hands on lab so these notes just capture general concepts discussed.

Think of Flex 4 components as the atoms of the system.

highly reusable
no external dependencies 
everything is passed into them
participate in Flex lifecycle (defined by UIComponent)
know how big they are and should lay out nicely


<![CDATA[<p><a href="http://life.neophi.com/danielr/2010/11/real_component_development_on.html#more">Continue reading ...</a></p>]]></description>
         <link>http://life.neophi.com/danielr/2010/11/real_component_development_on.html</link>
         <guid>http://life.neophi.com/danielr/2010/11/real_component_development_on.html</guid>
         <category>Flex</category>
         <pubDate>Wed, 17 Nov 2010 22:03:00 -0500</pubDate>
      </item>
            <item>
         <title>Beyond IoC: Advanced Experiments with Swiz (RIA Unleashed: Boston 2010)</title>
         <description>Beyond IoC: Advanced Experiments with Swiz by Ben Clinkinbeard

Swiz is all about custom meta-data parsing as returned from describeType(). Recent changes have exposed that meta-data processing to anyone. General switch from autowire to inject.

<![CDATA[<p><a href="http://life.neophi.com/danielr/2010/11/beyond_ioc_advanced_experiment.html#more">Continue reading ...</a></p>]]></description>
         <link>http://life.neophi.com/danielr/2010/11/beyond_ioc_advanced_experiment.html</link>
         <guid>http://life.neophi.com/danielr/2010/11/beyond_ioc_advanced_experiment.html</guid>
         <category>Flex</category>
         <pubDate>Wed, 17 Nov 2010 21:50:36 -0500</pubDate>
      </item>
            <item>
         <title>How to Launch a Small Software Project (RIA Unleashed: Boston 2010)</title>
         <description>How to Launch a Small Software Product by Jesse Warden

Why do it?

You might want to change the world, do good, and make money.
Think about it as the next stage of your software career.

<![CDATA[<p><a href="http://life.neophi.com/danielr/2010/11/how_to_launch_a_small_software.html#more">Continue reading ...</a></p>]]></description>
         <link>http://life.neophi.com/danielr/2010/11/how_to_launch_a_small_software.html</link>
         <guid>http://life.neophi.com/danielr/2010/11/how_to_launch_a_small_software.html</guid>
         <category>Flex</category>
         <pubDate>Tue, 16 Nov 2010 22:40:07 -0500</pubDate>
      </item>
            <item>
         <title>ColdFusion, Solr, and Killer Robots (RIA Unleashed: Boston 2010)</title>
         <description>ColdFusion, Solr, and Killer Robots by Raymond Camden

Solr gives us better searching and file and data indexing versus SQL.

<![CDATA[<p><a href="http://life.neophi.com/danielr/2010/11/coldfusion_solr_and_killer_rob.html#more">Continue reading ...</a></p>]]></description>
         <link>http://life.neophi.com/danielr/2010/11/coldfusion_solr_and_killer_rob.html</link>
         <guid>http://life.neophi.com/danielr/2010/11/coldfusion_solr_and_killer_rob.html</guid>
         <category>Flex</category>
         <pubDate>Sun, 14 Nov 2010 21:09:52 -0500</pubDate>
      </item>
            <item>
         <title>Adding 3D to Your Arsenal (RIA Unleashed: Boston 2010)</title>
         <description>Adding 3D to Your Arsenal by Charlie Schulze

Can find a bunch of information on his blog at papervision2.com. Working on redoing site with Away3D examples as almost everything is Papervision3D focused at this point.

Talk is more about how to add 3D to your application than how to do 3D modeling.

<![CDATA[<p><a href="http://life.neophi.com/danielr/2010/11/adding_3d_to_your_arsenal_ria.html#more">Continue reading ...</a></p>]]></description>
         <link>http://life.neophi.com/danielr/2010/11/adding_3d_to_your_arsenal_ria.html</link>
         <guid>http://life.neophi.com/danielr/2010/11/adding_3d_to_your_arsenal_ria.html</guid>
         <category>Flex</category>
         <pubDate>Sun, 14 Nov 2010 20:50:22 -0500</pubDate>
      </item>
            <item>
         <title>Keynote (RIA Unleashed: Boston 2010)</title>
         <description>Keynote by Ryan Stewart and Terry Ryan

Flash has seen a rise in competition: Silverlight, Java FX, JS/HTML

Flash adoption is getting faster. To get penetration from 0 - 80%

Flash Player 8 = 12 months
Flash Player 9 = 11 months
Flash Player 10 = 6 months
Flash Player 10.1 = 74% in 3 months


<![CDATA[<p><a href="http://life.neophi.com/danielr/2010/11/keynote_ria_unleashed_boston_2_1.html#more">Continue reading ...</a></p>]]></description>
         <link>http://life.neophi.com/danielr/2010/11/keynote_ria_unleashed_boston_2_1.html</link>
         <guid>http://life.neophi.com/danielr/2010/11/keynote_ria_unleashed_boston_2_1.html</guid>
         <category>Flex</category>
         <pubDate>Sun, 14 Nov 2010 20:37:48 -0500</pubDate>
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