October 6, 2008

PPE 2: Java Project Skeleton


I've been following the progression of the tool AppFuse for some time now but haven't had a chance to use it. This seems like a prime time (cue learning curve for first new technology). While there are many Java frameworks I could use, I've found the Spring Framework to be rock solid and know that it covers everything I could want to do with this simple application. Spring has also created Spring Web MVC to support the front-end pieces. I think it offers a cleaner solution than Struts. AppFuse supports Spring Web MVC based projects so that should make this straight forward.

Continue reading "PPE 2: Java Project Skeleton" »

Tags: gameoflife java ppe

October 5, 2008

PPE 1: Flex Project Skeleton

The most tedious part of any project I find is getting the skeleton setup. Thankfully Flex Builder's project wizards make this easier. I'll be creating two Flex projects, one called GameOfLife, which will hold the UI application, and one called GameOfLifeTest, which will hold the testing code. Additionally I'll create a Java project called GameOfLifeServer which will hold the back-end code. Both the production and test code will reside in the same Java project since you can easily mix them in Eclipse's Java mode, unlike with Flex. These will all be sibling projects in a top level directory.

Continue reading "PPE 1: Flex Project Skeleton" »

Tags: flex gameoflife ppe

Programming Project Experiment (PPE)

I've been toying with the idea of building a site around the game of life simulator. In the spirit of just playing, I figured I'd blog about my process and thinking to see where it goes while keeping a record of it. With that broad mandate some rough idea of what I could see happening along the way.

Continue reading "Programming Project Experiment (PPE)" »

Tags: ppe