Flashforward Boston: Imagination and Technology
Rough Draft Notes
Craig Swann, CRASH!MEDIA
Chief imagination officer
interactive toy maker
not about flash or flex or as3
want to talk about ideas
R&R=R&D blurring line of work and play
happiness is fuel of creativity
work less play more
creative cross-pollination
all about changing the way you look at things, makes the things you look at change
everything is an API, HAPI, hates the word user
listen, watch, touch, sense
ambient awareness, listen 360 degrees (built-in microphone)
visualization of microphone input, how it plays into environment design. Line in audio and.
kaleidescope video example, stop video example triggered on sound
speech recognition
watch (like a computer with a set of eyes)
motion threshold (detecting presence)
more about the idea dn how to interact with the computer.
userface (computer vision)
video difference visualization to show motion
motion mapping example, going beyond simple interactivity.
gesture based interface.
color tracking.
how to simulate mutli-touch
multi color tracking color mixing interface
time delay video across a grid
line based video delay
how to control time through the interface
video displacement of time, linear record and playback versus real-time
physical realm
IPAC (USB)
wind chimes are constantly touching tie to sound samples, virtual wind chimes
lock that can be wired up (physical control)
rings on fingers connected to wires, contact with thumb, 8 connection gives a scale
conductive paint and pencil to create interface
painting with light: litegraf
ipac on painters palette plugged into computer
many forms of control, make controller, arduino
light sensor and cover it, phidgetRFID
radio control car controller to remotely control flash
SMS sudden motion sensors
using accelerometers for physical version of breakout
monome
OSC (way to get data into flash)
midi controller
wii interface to flash and ability to play with it
try something different today